Exploring Grey Commodore64 Raycasting Engine Demo 4

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  • There are now four weapons in the game (they are not balanced yet): - chainsaw - pistol - shotgun - chaingun Credits: ...
  • What's new: - improved resolution - colored ceilings and floors - animated muzzle flashes - improved enemy behavior Credits: ...
  • Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ...
  • Fog has been re-enabled on top of textures. Performance cost is minimal despite calculating colors per pixel rather than per ...
  • The

In-Depth Information on Grey Commodore64 Raycasting Engine Demo 4

Programming & design by Piotr Kózka Music & sound effects by Kamil Wolnikowski (jammer) A third The most significant changes since the last video: - walls can now extend beyond the screen (this should improve "3D feeling" a ... Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ...

What's new: - improved textures rendering - 19 different textures - single-color walls - improved enemies - double sliding doors ...

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