Understanding Gdtlancer Testing Solid Clouds
Exploring Gdtlancer Testing Solid Clouds reveals several interesting facts. Testing
Key Takeaways about Gdtlancer Testing Solid Clouds
- https://github.com/roalyr/
- gamedev #godot #spacegame.
- Just a big mesh with a simple shader.
- Also works with mouse, and each command has a respective keyboard shortcut. #godot #spacegame #gamedev #spacesim.
- Showing off logarithmic depth buffer, extreme rendering distances, scales (star is 500000 units in diameter there, ship is 0.1 units ...
Detailed Analysis of Gdtlancer Testing Solid Clouds
GDTLancer: testing dithered solid clouds. A few more touches before 0.8-alpha release. Download (Windows, Linux, Android): ... Finally nailed down an approximate look of how I want it to be. Especially the opaque shadows. Still a lot of room for improvement.
Download: https://github.com/roalyr/
Stay tuned for more updates related to Gdtlancer Testing Solid Clouds.