Understanding Gdtlancer Testing Solid Clouds

Exploring Gdtlancer Testing Solid Clouds reveals several interesting facts. Testing

Key Takeaways about Gdtlancer Testing Solid Clouds

  • https://github.com/roalyr/
  • gamedev #godot #spacegame.
  • Just a big mesh with a simple shader.
  • Also works with mouse, and each command has a respective keyboard shortcut. #godot #spacegame #gamedev #spacesim.
  • Showing off logarithmic depth buffer, extreme rendering distances, scales (star is 500000 units in diameter there, ship is 0.1 units ...

Detailed Analysis of Gdtlancer Testing Solid Clouds

GDTLancer: testing dithered solid clouds. A few more touches before 0.8-alpha release. Download (Windows, Linux, Android): ... Finally nailed down an approximate look of how I want it to be. Especially the opaque shadows. Still a lot of room for improvement.

Download: https://github.com/roalyr/

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