Exploring Gdtlancer Basic Controls Touchscreen Test

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  • Showing off logarithmic depth buffer, extreme rendering distances, scales (star is 500000 units in diameter there, ship is 0.1 units ...
  • Just a big mesh with a
  • Download: https://github.com/roalyr/
  • Why is the speed of light so damn slow? You can't get anywhere with it. Page: https://github.com/ Support: https://ko-fi.com/roalyr.
  • GDTLancer small phone demo

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Also works with mouse, and each command has a respective keyboard shortcut. #godot #spacegame #gamedev #spacesim. A quickly put together model for a space station. It needs small details to give it the right sense of scale. Project page: ... Finally nailed down an approximate look of how I want it to be. Especially the opaque shadows. Still a lot of room for improvement. https://github.com/roalyr/

GDTLancer: scale and nebula demo

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