Exploring Gdtlancer New Release Testing On Mobile

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  • Some issues with texture compression on star, and needs better UI, but it works!
  • GDTLancer small phone demo
  • Switching from GLES3 to GLES2 renderer because scenes with large polycount and low number of light sources benefit more ...
  • Finally nailed down an approximate look of how I want it to be. Especially the opaque shadows. Still a lot of room for improvement.
  • GDTLancer: nebula test, new (not optimized)

In-Depth Information on Gdtlancer New Release Testing On Mobile

Download: https://github.com/roalyr/ Also works with mouse, and each command has a respective keyboard shortcut. #godot #spacegame #gamedev #spacesim. Download (Windows, Linux, Android): https://github.com/roalyr/ Working towards a

gamedev #godot #spacegame.

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