Introduction to Rendering Lab 1

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Rendering Lab 1 Comprehensive Overview

And then we will do a In this CS7GV3 - Real Time Rendering - Lab 1

A program the allows you to paint over input images.

Summary & Highlights for Rendering Lab 1

  • A dragon with a toon shader, a blinn-phong shader, oren nayar, and a texture mapped teapot.
  • Music Estudio Production.
  • An example of how to use different types of GLSL shaders on the same objects using OpenGL.
  • An introduction to using GLSL shaders in OpenGL/C++. Phong, Toon, and Minnaert shaders.
  • Real Time Rendering - Lab 1 Reflectance Models

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