Introduction to Ecs 36b Lecture 3 13
Exploring Ecs 36b Lecture 3 13 reveals several interesting facts. We discussed the final project.
Ecs 36b Lecture 3 13 Comprehensive Overview
We did an example of using polymorphism and inheritance to implement a human and ai player in a game. We talked about templates. We talked about the final project.
We began talking about the differences between Python and C++ and how to program in C++.
Summary & Highlights for Ecs 36b Lecture 3 13
- We wrapped up our Vector example and started Smart Pointers.
- In the vertex sets we start just by adding our vertices in here and they're all going to be by themselves so 0 1 2
- We finished talking about working on the command line.
- We covered switch statements, loops, input validation, and started on arrays.
- We covered C.
Stay tuned for more updates related to Ecs 36b Lecture 3 13.