Introduction to Ecs 36b Lecture 3 13

Exploring Ecs 36b Lecture 3 13 reveals several interesting facts. We discussed the final project.

Ecs 36b Lecture 3 13 Comprehensive Overview

We did an example of using polymorphism and inheritance to implement a human and ai player in a game. We talked about templates. We talked about the final project.

We began talking about the differences between Python and C++ and how to program in C++.

Summary & Highlights for Ecs 36b Lecture 3 13

  • We wrapped up our Vector example and started Smart Pointers.
  • In the vertex sets we start just by adding our vertices in here and they're all going to be by themselves so 0 1 2
  • We finished talking about working on the command line.
  • We covered switch statements, loops, input validation, and started on arrays.
  • We covered C.

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