Introduction to Ecs 36b Lecture 3 1

If you are looking for information about Ecs 36b Lecture 3 1, you have come to the right place. We did an example of using polymorphism and inheritance to implement a human and ai player in a game.

Ecs 36b Lecture 3 1 Comprehensive Overview

We discussed the final project. We talked about the final project. We covered switch statements, loops, input validation, and started on arrays.

We covered operator overloading.

Summary & Highlights for Ecs 36b Lecture 3 1

  • Lecture 3
  • We discussed some of the differences between C and C++. Most importantly were references and namespaces.
  • We covered the syllabus and Hello World in C.
  • We finished static arrays and started talking about pointers. Most of the class was done on the overhead projector which is why it ...
  • We talked about input and output, functions, and conditional statements.

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