Understanding Xna Procedural Planet
Welcome to our comprehensive guide on Xna Procedural Planet. Here is a quick video of a
Key Takeaways about Xna Procedural Planet
- This is a 2D
- This video shows the position of
- Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ...
- Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/ This shows the latest progress on my
- Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/ I spent the last week working on the ocean.
Detailed Analysis of Xna Procedural Planet
A massively updated LOD algorithm. - uses square meshes instead of spherical - faster shader - Here is my Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/ Progress video of my
Worked on my
In summary, understanding Xna Procedural Planet gives us a better perspective.