Exploring Walk Heightmap 1

Let's dive into the details surrounding Walk Heightmap 1.

  • Still WIP, but almost finished. I added the paper map as a LOD texture so locations are recognizable. Comparison image of ...
  • In this video, learn how to use 2D
  • The first video in our series will show us how to begin developing a
  • 0:00 hg2img generates a .png from the map's .hg2
  • Made a Grey-scale

In-Depth Information on Walk Heightmap 1

test I'll REUPLOADED* In this part we're working in Photoshop to create the base of our Links walking on a random friction heightmap (µ=0.1-1.4)

This is the first episode of the 'Terrain Rendering' series. In this video we learn how to load and render

That wraps up our extensive overview of Walk Heightmap 1.

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