Exploring Walk Heightmap 1
Let's dive into the details surrounding Walk Heightmap 1.
- Still WIP, but almost finished. I added the paper map as a LOD texture so locations are recognizable. Comparison image of ...
- In this video, learn how to use 2D
- The first video in our series will show us how to begin developing a
- 0:00 hg2img generates a .png from the map's .hg2
- Made a Grey-scale
In-Depth Information on Walk Heightmap 1
test I'll REUPLOADED* In this part we're working in Photoshop to create the base of our Links walking on a random friction heightmap (µ=0.1-1.4)
This is the first episode of the 'Terrain Rendering' series. In this video we learn how to load and render
That wraps up our extensive overview of Walk Heightmap 1.