Exploring Video Player Multi Threading Unity3d

Exploring Video Player Multi Threading Unity3d reveals several interesting facts.

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  • I have been experimenting around with new components as
  • Awaitable brings modern async/await into Unity in a way that actually fits the engine, letting you write clean asynchronous code ...
  • The planet mesh takes only one frame to build, but populating it with objects is a slow process. In this test I use one coroutine to ...
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