Exploring Vbscript Coding Oledium Part 2
Let's dive into the details surrounding Vbscript Coding Oledium Part 2.
- Here we work out the simple solution to looping over game actions (after a minor glitch) and put in place a temporary way to quit ...
- In this video we declare our first set of functions and start to implement the Case statements that will help select the correct ...
- In this video we finish off the Methods library for now and add some more things the player can do. The Looping action we need to ...
- Variables in
- VBScript
In-Depth Information on Vbscript Coding Oledium Part 2
Finishing off the design for the first phase of development, then starting to decide the main files, classes and methods we'll need to ... Main set of files made up, now to add the vbsrcipt Introduction to the Overcame the simple issue of not being able to run the control script so we could test it finding external scripts. In this video we go ...
Variables, using If statements, Inputbox and UCase and LCase Functions. How to add comments to your scripts and a look at ...
That wraps up our extensive overview of Vbscript Coding Oledium Part 2.