Exploring Unity3d Kinect Interface
Exploring Unity3d Kinect Interface reveals several interesting facts.
- Mike Nichols (SoftKinetic) explores the diverse use cases for depth recognition. Help us caption & translate this video!
- Game Development - creating
- Today, we are starting a new
- Hacked through
- Hey guys! So it has been quite a while since I posted a new video. Turns out most of my previous videos helped me get a job!
In-Depth Information on Unity3d Kinect Interface
This demonstrates a custom C++ library I'm developing to add support for point clouds and RGB data. This video shows collision ... More tutorials can be found at http://fixbyproximity.com. Links: http://zigfu.com/ http:// A quick demo of the Apache In this bit of the tutorial, I will show you how to
This is a short demo using the Microsoft
Stay tuned for more updates related to Unity3d Kinect Interface.