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  • Physics Engine Demo. 11000 boxes
  • https://github.com/ikpil/
  • Unity currently has four Physics backends (Unity Physics, Havok Physics, PhysX, and
  • This is just a basic demo to show that open source farseer physics engine could be linked with
  • Ultimate physics props pack showcase applying damage and transforming objects into debris using just gravity /

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FPS settles at 60 at around 750 Squares. Put a couple of hours into integrating Beginning of my Falling Boxes - Physics based on Box2D

One of the problem's with games is that unlike real life things don't happen all the time. They happen in frames. This creates all ...

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