Introduction to Srb2 Md2 Devlog 9 3 2017 Teaser Showcase

Exploring Srb2 Md2 Devlog 9 3 2017 Teaser Showcase reveals several interesting facts. I uploaded this video privately to my main account to show off the progress back then. A lot of it was showcasing how much easier ...

Srb2 Md2 Devlog 9 3 2017 Teaser Showcase Comprehensive Overview

Just to make sure the new model felt accurate enough. Originally the spikeballs were more faithful to the sprite but, In the end, they didn't feel dangerous enough so I redesigned them to ... The jets and laser spawn from very spcific points on Eggman's entity. Since I use exact scale I was able to model around these ...

Sorry for the echo and keyboard noises, I didn't realize it was recording my mic at the time. But anyway here's Tails!

Summary & Highlights for Srb2 Md2 Devlog 9 3 2017 Teaser Showcase

  • Originally the Low Poly mod wasn't going to have animated textures, but after a lot of consideration I decided to go for it, but when ...
  • Upon finishing Eggman's model I immediately put him into the game. Mostly to test for scale (Eggman uses his canon height and I ...
  • Hitting these guys correctly can be very hard when they're sprites, so I made the spring stick outside the hitbox so it would be ...
  • WE BACK BABY. Today I'm looking at
  • This bug in particular has since been fixed starting in 2.1.20, but dealing with vertex interpolation issues is a hassle if you want to ...

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