Understanding Source Engine Cinematic Physics
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Key Takeaways about Source Engine Cinematic Physics
- i was trying to prevent the scientists from leaving the room so they wouldn't get shot, but instead this happened for some reason.
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- I used XSI to plot a physical animation, for this particular one I keyframed once every 30th of a second, Video captured for Model ...
- Source Cinematic Physics
- 200 Explosives and 6 fully destructible buildings recorded at 60 fps, there are around 3000
Detailed Analysis of Source Engine Cinematic Physics
This video took a while, sorry if there was a gap in between my main videos. Also this will be the first premiere on my youtube ... Title. Source engine cinematic physics
Just a quick test i made using the rayfire demo for 3ds max. Nothing special, just uploaded it to show it some friends.
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