Exploring Real Time Rendering Lab 4

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  • IET Masters Trinity College Dublin
  • Phong & Blinn-Phong illumination.
  • Rowan Hughes 10262644 CS7055 -
  • Real time rendering lab 4
  • Silviu Dumitrescu IET Masters Trinity College Dublin

In-Depth Information on Real Time Rendering Lab 4

Gouraud shader, Phong shader, Blinn-Phong and Phong VS Blinn-Phong shader examples. The scenes were developed using ... Program ilustrates use of spot light, texture mapping, and normal mapping on both a plane and a torus. Alan Taylor IET Masters Trinity College Dublin Using the pixel and vertex shader to implement the Phong Illumination model. The teapots and light are static and the camera is ...

Alan Taylor IET Masters Trinity College Dublin

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