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  • gamedev #unity #coding #english Please feel free to write your opinions and ideas for improvement in the comment section!
  • My Game
  • Shadows
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  • optimising shadow generation. Minimising surface usage by using 1 surface for 4 lightmaps. I can then pass in 4 surfaces to a ...

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[HTML5] Current state of play. 16 fully dynamic Now have multiple coloured ... https://forum.yoyogames.com/index.php?threads/quick-ray-traced-qrt- 2D

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