Exploring Randomchaos 3d Engine Terrain Example 1

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  • So, I have added some more post processing effects, also a basic
  • Been playing around with shader as I am sure you can see from my earlier posts. In this one we have a bump, glow, reflective ...
  • Added shadow mapping to the
  • This clip shows model animation.
  • So, this is the next clip in my C++ adventure. I have now got my XNA

In-Depth Information on Randomchaos 3d Engine Terrain Example 1

This clip shows the This is an This is the This shows the Ocean/Water functionality in the

This is the initial integration of my current physics

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