Understanding Playstation 2 Dev Better Texturing C And Lua Programming On Ps2sdk
If you are looking for information about Playstation 2 Dev Better Texturing C And Lua Programming On Ps2sdk, you have come to the right place. 0:00 Intro + Thanks 1:00 Recap + Plan 6:40 Overview of last stream's problem 8:30 "I fixed this" 13:55 Triangles 16:20 ...
Key Takeaways about Playstation 2 Dev Better Texturing C And Lua Programming On Ps2sdk
- Showing 2D
- Putting a
- 0:00 Stream Starts 1:12:25 BRB 1:18:30 Back to work Streamed live on https://twitch.tv/phylum919 This episode is the start of a ...
- Streamed live on https://twitch.tv/phylum919 Time to make our 2D renderer go fast by porting logic from
- 0:00 Spinning Cube 2:54 Stream Starts 1:01:00 Debugging a
Detailed Analysis of Playstation 2 Dev Better Texturing C And Lua Programming On Ps2sdk
0:00 Intro + Recap 6:36 Drawing tiles 9:38 Rendering tiles and TLB misses 57:34 Player sprites 1:10:18 BRB 1:16:19 Chat solves ... 0:00 Start/Intro 1:57 Goals and DMA chain explanation 14:10 Updating 0:00 Planning - Why do we need a VRAM strategy? 5:23 Implementing VRAM "slices" 36:05 Testing VRAM and bug-fixing 39:54 ...
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