Exploring Pathfinding Experiment Rendered With Opengl
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- I wrote a program that
- A* algorithm
- Here is a quick snapshot of the
- A*
- OpenGL
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I finally managed to get rid of Pygame. Now everything gets drawn in This is the first episode of the 'Terrain Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern I had a really busy month visiting family, having them visit me. While on holiday I knuckled down into a*
My first C++ project. A*
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