Understanding Parallel Split Shadow Mapping

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Key Takeaways about Parallel Split Shadow Mapping

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  • Half-Life 2, (bad) Parallel-Split Shadow Maps

Detailed Analysis of Parallel Split Shadow Mapping

A demonstration map for testing Half-Life 2, (slightly less bad) Parallel-Split Shadow Maps Unfortunately I didn't go into too much technical detail. If you're looking for implementation details, there are some links below.

Half-Life 2, Parallel-Split Shadow Maps with Dithered Cascade Blending

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