Exploring Opengl Reflections 1080p

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  • Almost finished with implementing SSR in my
  • Uses a static cube map, attributed to: http://www.zfight.com/misc/images/textures/envmaps/miramar_large.jpg Next step is to use a ...
  • Please watch it in
  • C++
  • OpenGL 3D Rendering, Test 2 - Reflections

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Testing Get the complete source code here: https://imanolfotia.com/blog/1 Schlick's approximation: ... Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ... A simple textured cube rendered with shadow. Credit: Wooden Texture: ...

Learning reference - http://learnopengl.com/#!Advanced-

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