Exploring Opengl Programmablepipeline Amigavortexinterference Jogl
Exploring Opengl Programmablepipeline Amigavortexinterference Jogl reveals several interesting facts.
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- Another variation of the 'AMIGAAA!!! Circle Interference' routine. Instead of circles the fragment shader generates a blob pattern ...
- Simple extension of the 'AMIGAAA!!! Circle Interference' routine. Instead of circles the fragment shader generates spirals to create ...
- Another slightly modified extension of the 'AMIGAAA!!! Circle Interference' routine (see here for the original routine: ...
- Another variation of the "Basic Particle System" routine, but this time with 950.000 particles per frame (4x more as before).
In-Depth Information on Opengl Programmablepipeline Amigavortexinterference Jogl
Hello Everyone, In this lecture #1, U can learn about Interactive Java Program written with the Jogamp Hello Everyone, In this lecture #2, U can learn about Simple routine using a fragment shader to generate some kind of 'circle interference' pattern known from the good old AMIGAAA!
Slightly modified extension of the 'AMIGAAA!!! Circle Interference' routine (see here for the original routine: ...
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