Exploring More Fun With Particle Effects

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  • This is
  • Improved simple
  • We got our dynamic user-defined-function input working. Vx(x, y, z) Vy(x, y, z) Vz(x, y, z)
  • Dive into the world of Visual
  • A 2D top-down bullet hell where everything is

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More fun with particle effects I've discovered a Just me dicking around and experimenting with Testing out in game some of the new

Me and some class mates spent the weekend with a nice little game development LAN. I created this

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