Exploring Modifying A 3d Java Game Engine
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- I have been working hard although a bit slowly on creating a fully functional level editor for my
- In this second dev log, I've gone over some of the fundamental optimizations and additional features that I've implemented into the ...
- 3D
- This is a small update but lays the groundwork for some more advanced additions later on. With the polygon rasterizer, I will be ...
- Want a tutorial on LWJGL and OpenGL with
In-Depth Information on Modifying A 3d Java Game Engine
We use Maven, IntelliJ, and the Lightweight In this first Devlog, I covered some of the additions that I've implemented into my software renderer such as texture mapping, ... Full video: https://youtu.be/BFZKSV2zieM. This time around, I added a few things. I made it so that walls have different brightness depending on their direction. I also added ...
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