Exploring Ledge Grabbing Recovery Testing

Exploring Ledge Grabbing Recovery Testing reveals several interesting facts.

  • The player can now
  • Who has the least vulnerable hitbox when hanging on a
  • A demonstration of some platforming from a game I am working on in Unity.
  • UDK - Simple AI, Shrink Ray, Ledge Grabbing [Test #1]
  • Well, isn't exactly the "Prince of Persia" but it's a beginning, can be worst...I need fix missing animations and improve the "grip ...

In-Depth Information on Ledge Grabbing Recovery Testing

If the player walks off an This has only been seen once but might be useful. If you know you're gonna get the Ledge Grab Testing /w Animations gamedev #devlog #unity3d #platformergame #charactercontroller.

This is a demonstration of some techniques I am working on with a character I modeled and animated, for interacting with ...

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