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  • This video shows an object being extracted from the real world with Kinect and then imported as a boundary into a 2D
  • tools visual C++ openGL
  • LBM test first semi-success
  • Many thanks to George Leaver for implementing LIC visualisation and moving some of the vis work to the
  • Transient flow analysis, such as wind load

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The lag at the end seems to have happened when I was recording. It doesn't actually happen in the simulation. lbm cuda test 2 Obstacle flow with single inlet boundary and 3 open boundaries. LBM

Code https://github.com/

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