Exploring Jmonkeyengine Single Agent Simulation
Exploring Jmonkeyengine Single Agent Simulation reveals several interesting facts.
- My own implementation of forest scene - demonstrating jMonkey capabilities.
- Trying to create a "world" vibe with some nice vegetation.
- JMonkeyEngine Initial First Person Movement
- driving through a wall of boxes. The collision geometry of the car is a simplified trimesh model.
- An endless procedurally generated terrain, several vehicles, paged collision, minimap and speedometer with a player to run ...
In-Depth Information on Jmonkeyengine Single Agent Simulation
jMonkeyEngine - single agent simulation Crowd Abstracting out the VehicleControl for jMonkeyEngine - enhanced simulation - UNFINISHED
Part of the Closer Look at series: http://www.gamefromscratch.com/page/Game-Engine-guides.aspx Text version: ...
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