Exploring Java Stuff Realtime Raytracer Demo 2

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  • 400x225, 50 ray recursions CPU rendered, written in C++. Using SDL2 for window Source code: ...
  • This is the eleventh episode in my
  • Just added some plane management. Next step, add shadows and more efficient light system.
  • More progress! I've been optimizing the rendering calculations a lot yet the performance is still quite slow, just proves how ...
  • A Hybrid

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Update on my little This is a I took a day off and worked on my This video shows a screencast of the Simple Software

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