Introduction to Java Netbeans Game Dev Log Part 46 Roads
Exploring Java Netbeans Game Dev Log Part 46 Roads reveals several interesting facts. I've added
Java Netbeans Game Dev Log Part 46 Roads Comprehensive Overview
I've fixed the eating issue, fixed the animation issue and added help and keybinds. A tough decision has been made and LibGDX was introduced into the project. This is a current state of it and plans for the future ... Java Netbeans Game Dev Log - part 44: Custom cursor!
The winter is coming... so I've added a snow biome, snowman and some wolves to hunt players down :D.
Summary & Highlights for Java Netbeans Game Dev Log Part 46 Roads
- Maven, distribution, filtering resources and reading property files... and bunch of fixes like campfire, craftbook, clay oven, .
- In this entry I've focused on the obstacle system and I've also created a temporary design for my first character - Fred.
- Libgdx, boxlight and fun related to it.
- I've added random object location generation, debuggin options and new menus. And I did all that from a bathtub full of hot water ...
- Made a major change - Fred sticks to the middle of the screen why the rest of the screen is moving under his feet. Trees are bigger ...
Stay tuned for more updates related to Java Netbeans Game Dev Log Part 46 Roads.