Understanding Interactive Audio Visual Performance Using Handheld Devices
Let's dive into the details surrounding Interactive Audio Visual Performance Using Handheld Devices. A
Key Takeaways about Interactive Audio Visual Performance Using Handheld Devices
- INT009: ARLooper: Collaborative
- This is a proof-of-concept prototype of my
- Performed 2019 at the Griffith University Queensland Conservatorium of Music Completed as assessment for 3720QCM Live ...
- We introduce Acoustruments: low-cost, passive, and powerless mechanisms, made from plastic, that can bring rich, tangible ...
- The first project of the lab was implemented within Media Hackathon Weekend in 2016, where we arranged our space and ...
Detailed Analysis of Interactive Audio Visual Performance Using Handheld Devices
Showcasing the MAX/MSP Interactive Acoustruments: Passive, Acoustically-Driven,
Plexusplay allows audience data input to influence the sonic and
That wraps up our extensive overview of Interactive Audio Visual Performance Using Handheld Devices.