Understanding Hierarchical Animation Using Trigonometric Functions

Exploring Hierarchical Animation Using Trigonometric Functions reveals several interesting facts. That was my first opengl program. The "robots" you see on the scene are made by transformed cubes and are

Key Takeaways about Hierarchical Animation Using Trigonometric Functions

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  • Understand
  • IMPORTANT CORRECTION: The proper way to write the law of cosines is C^2 = A^2 +B^2 - 2AB cos(Ψ)
  • How the Unit Circle creates the graph of
  • Finally understand

Detailed Analysis of Hierarchical Animation Using Trigonometric Functions

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