Exploring Hexapod Locomotion Simulation

Exploring Hexapod Locomotion Simulation reveals several interesting facts.

  • (Ripple gait and circular body) The model is using inverse kinematics. Notice: As the robot moves forward it has the tendency of ...
  • The model is using inverse kinematics. (Tripod gait and rectangular body)
  • The model is using inverse kinematics. (Curved tripod gait and circular body)
  • The model is using inverse kinematics. (Ripple gait and rectangular body)
  • Hexapod Simulator switching between locomotion patterns

In-Depth Information on Hexapod Locomotion Simulation

Hey, this project was done for the course - Computational Models of Motion for Character Animation and Robotics (ETH Zurich, ... For Details: https://hackaday.io/project/21904- The model is using inverse kinematics. (Wave gait and rectangular body) This project is an Open Source

Kinematic

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