Exploring Growing Tree With Opengl

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  • Procedural planet OpenGL, frustum culled, quad tree, spherical, GPU
  • GitHub Repo: https://github.com/orosmatthew/hydrogen-cpp Keyboard: Keychron V6, Gateron G Pro V2 Brown Switches.
  • Some additional improvements to my procedural terrain generator. Adding simple grass and flowers billboards via instancing and ...
  • L-System-Tree OpenGL
  • A

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It is my result of the third task in Computer Graphics course for third grade students in Moscow State University (MSU), department ... Growing Tree in Modern OpenGL Growing Tree with opengl Procedurally Generated,

testing my new grass implementation on my procedural 3d terrain terrain size is 300 x 300 meters here I used a high fog density ...

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