Exploring Fft Water Simulation Test 3
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- First
- The colors are chosen to represent the complex phase at each vertex.
- Water
- Made in C++ and OpenGL. The source code can be found here: https://github.com/Fastiz/tessendorf-
- Reads .obj mesh, stores as VBO. Fourier transform to manipulate vertices in the vertex shader. This is part 2 of my implementation ...
In-Depth Information on Fft Water Simulation Test 3
Water First FFT Water Water
My new deferred renderer with
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