Exploring Ever Multiplying Particle Systems

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  • In this week's video, I explain how to use meshes as
  • Equivalent to a 50 minute university lecture on
  • "Custom
  • I'll show you how to create a very simple, rainfall effect using just Unity's own "Shuriken"
  • This video walks through adding another layer of abstraction to our

In-Depth Information on Ever Multiplying Particle Systems

Somehow got past unity's circle-referencing and created a sub-emitter that spawns itself on death. Beauty ensued. This episode is basically a better version of what Particles 101 should have been. Welcome to my weekly video series on how to use Udemy: http://bit.ly/BRACKEYSMEM Everything to know about the

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