Exploring Editing Speed Voxel Dev Showcase

Let's dive into the details surrounding Editing Speed Voxel Dev Showcase.

  • I switched everything over to Vulkan and is all really fast!
  • https://github.com/ShamnadAS/
  • I recently made the particle rendering much more efficient, which allowed me to create a new particle type that emulates grass!
  • In this video, I discuss how I plan to revolutionize
  • Upcoming update for Cube-Field+ Check out Cube-Field+ on steam store.steampowered.com/app/2734180/CubeField/

In-Depth Information on Editing Speed Voxel Dev Showcase

This video was previously unlisted, but I made it public because I want to be able to show more content without the necessary ... VoxEdit Beta is a free The particles don't yet interact with the world or have any shadows. They don't have a shadow because they're rasterized, ... Implemented: - TAA + FXAA - Cone traced Shadows (with stochastic sampling) - Basic

Online demo: https://github.com/DouglasDwyer/octo-release Additional

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