Exploring Early Obi Compute Shader Tests
Let's dive into the details surrounding Early Obi Compute Shader Tests.
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- +63000 fluid particles @ 60 fps. GPU: Radeon FirePro D300 2GB. Since the last video, I added collision detection against ...
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In-Depth Information on Early Obi Compute Shader Tests
Early compute shader Now with proper rendering (and tangent space basis calculation), using structured buffers and surface Same as last video, but with proper ellipsoid rendering so that something can be seen at all ;). Again, 30000 particles with ... Testing early compute
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That wraps up our extensive overview of Early Obi Compute Shader Tests.