Introduction to Doom 2 Random Carnage Obhack Redux Map09
Let's dive into the details surrounding Doom 2 Random Carnage Obhack Redux Map09. I am greeted with an unwelcome crowd near start and I eventually fight for my life. Using 0.16 test1 minus undesired monster ...
Doom 2 Random Carnage Obhack Redux Map09 Comprehensive Overview
Lots of stone and brick, also including a very dangerous (and accidental) antic with the grenade launcher.. Using 0.16 test1 minus ... Hell wood! Final map for
Outdoor and meeting an Arch-vile later on..
Summary & Highlights for Doom 2 Random Carnage Obhack Redux Map09
- I did MAP07 but I realized at the end I did not record (melt effect is slower when recording), thus skipping over to MAP08 instead.
- End of the city skyscape.
- Plenty of sexy grenade launcher usage here due to windows to shoot into adjacent rooms and soften or obliterate the opposition.
- No commentary playthrough of release number 39 from the Doomer Board's Projects. Played under GZDoom in Ultra-Violence ...
- Indoor techbase map, was fairly challenging to boot. Using 0.16 test1 minus undesired monster sounds.
That wraps up our extensive overview of Doom 2 Random Carnage Obhack Redux Map09.