Understanding Delver Development Stream September 25th 2016

Exploring Delver Development Stream September 25th 2016 reveals several interesting facts. This Sunday I preview the new additions to the particle system, and a few changes to breakable entities. I then spin my wheels on ...

Key Takeaways about Delver Development Stream September 25th 2016

  • GAME
  • This Sunday I work on adding art for a new wand. I don't find a design I like, but I explore several options with help from chat.
  • This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME
  • This Sunday I add some small touches here and there before we publish the update to
  • This Thursday I made a new hall room piece for the upcoming Temple area. I also work on creating a complicated spike trap ...

Detailed Analysis of Delver Development Stream September 25th 2016

This Sunday I do a quick retrospective of Update #12 for This Sunday I explore and prototype creating a basic L-system in This Sunday I work on more props for the Dungeon Area Refresh. GAME

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