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  • SECTIONS: 0:00 1. The GDI and graphics APIs 12:29
  • Ok, a small update since the last one. Spent the last couple of hours rewriting the 3d projection system. I've fixed the issue I had ...
  • Streamed Live on Kick: https://kick.com/tsoding More Episodes: ...
  • A description of the techniques used by Quake to
  • Ever wondered how to draw pixels to the screen? On this code tour I'll show how how I do it. == Links ...

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Being developed in C++ with GDI So far I've implemented: OBJ File Support Model Mesh structure Vector2 and Vector3s Matrix ... Streamed Live on Twitch: https://twitch.tv/tsoding Enable Subtitles for Twitch Chat Playlist: ... Quake In Part #

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