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  • An example of how to use different types of GLSL shaders on the same objects using OpenGL.
  • Module :
  • Phong,Blinn-Phong and Cell (or Toon) shading.
  • Loaded my own geometry and applied textures. Also added a simple shader that animates the pumpkin.
  • My RenderingLab 4 submission plus some messing about with Visualisation Data. Movie Maker + Fraps screwed up the clarity a ...

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CS7055 Lab1 Cs7055 lab1 XuYinghan Lab 1 Using Oren-Nayar, Blinn-Phong and Toon for shading with different textures. Then adjust some parameters of each. Skip 10 sec ...

A short demo of the second lab required for class. Demonstrates the concepts of: Toon (Cell) Shading Phong Shading Diffuse ...

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