Exploring Crosscode E22 Layers Of Fiction

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  • We integrated a special kind of enemy and then did a weird drawing of Lachsen tonberry fighting against said special enemy.
  • I'm understanding now why people are telling me this game is around 100 hours long. Doing just a few basic things can eat up so ...
  • Discusses how to
  • We worked on a new puzzle element, which involved some programming and a bit of pixelart! At the end we drew Emilie giving ...
  • This control scheme must have made sense to someone, but that someone is definitely not me. Get

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There are so many things to do that it's pretty hard to actually decide on one. Mostly just doing whatever seems convenient and ... HEY. THIS AGAIN. YEP. WE'RE IN THE MONEY. We continued adding details to that one parkour map for Dekay's quest (who was again around in the voice chat). But that's it! I suppose if I were to get a double-height jump, I could expect the game to just double the height of all the things it doesn't want ...

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