Introduction to Coding Challenge Unity Dynamic Fluid Liquid The Ooze 2
Exploring Coding Challenge Unity Dynamic Fluid Liquid The Ooze 2 reveals several interesting facts. Another short video where I optimized the particles, added nodes that attach to the player node which makes the player spread ...
Coding Challenge Unity Dynamic Fluid Liquid The Ooze 2 Comprehensive Overview
Almost forgot to upload this thing. "Refined" the enemy AI, as in made them a little less jank, added a shooting ability, so it's like a ... I added a gooey gross tendril thing that can be used to attack enemies and interact with the environment. Also tried adding a ... A small idea I'm trying out, like what would it take to remake a classic SEGA Genesis game like The
Project: https://github.com/lakrsv/
Summary & Highlights for Coding Challenge Unity Dynamic Fluid Liquid The Ooze 2
- Added abilities to fight janky prototype human enemies, with a melee tendril and ranged spit ability. The AI will notice any player ...
- Download on
- Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
- Learn how to create a
- Until today, the
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