Exploring C Multithreaded Rendering On Opengl

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  • New OpenGL Renderer, Same Multithreaded Loader
  • code: https://github.com/amengede/getIntoGameDev Patreon: patreon.com/user?u=58955910.
  • The renderer of a game engine is often a performance bottleneck from the CPU side. Adding
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C++ 256 pointlights & 160000 Spheres with 960 triangles each. This is my first DevLog, I hope you enjoyed :-) GitHub Repository: https://github.com/jasonmzx/cppkart/ #gamedev ... Buy my game on Steam: https://store.steampowered.com/app/2572310 Get the code in the text version of this tutorial: ...

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