Exploring C Directx 11 Post Processing Demo
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- [C++ DirectX 11] Shader Post Processing Effects
- A showcase of my
- Experience my
- 1. Sepia + Blur + Wiggle 2. Radial Blur + AfterImage 3. AfterImage 4. Bloom + Sepia 5. Gaussian + AfterImage.
- DirectX 11
In-Depth Information on C Directx 11 Post Processing Demo
DirectX 11 Post-Processing Demo A personal project that shows a variety of This is a This is a showcase of some initial attempts at fragment shaders developed to demonstrate different
3rd year assignment taken in Games Development at University, i achieved a first.
In summary, understanding C Directx 11 Post Processing Demo gives us a better perspective.