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  • Quick video to show the latency (or lack thereof) of the LeapMotion. Nathan Beattie http://nbvr.com.au.
  • Kaiju SINKS
  • In this episode we're talking about what changes we would make to modernize the
  • This video shows the final state of hand tracking in
  • Raw Gameplay. Testing gameflow, timing, sound volumes. Running solid 72fps. We'll see how it does when I apply highdef ...

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This video shows menu animations, as well as separate menu screens. Nathan Beattie http://nbvr.com.au. Update Built for Oculus Rift and Leap Motion. A basic prototype to test the effectiveness of a natural In this episode you will go through the process and steps of setting up the project and migrate the

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