Exploring Art155 Part 3 Game Maker Precise Collision Checking Tutorial

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  • Part 3
  • I've been working on this for most of the day. The white rectangle represents it's "looking" area. If two white areas intersect, it will ...
  • Unit 2-Detecting
  • The last two episodes were focused on setting up spatial hashes. Let's finally implement
  • Absolute Beginner's

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