Understanding Arma 3 Editor Tutorial Delete Marker Scripting
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- Today I go over another alternative method of attaching
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What are Trigger Activation To Place Copy this for Init.sqf use- /*This Works in Eden _location=[1871.43,5434.71,0]; _radius=10; {hideObjectGlobal _x} foreach ...
Today I demonstrate the use of the BIS_fnc_destroyCity function which can be used to randomly destroy buildings in a given area ...
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