Understanding A Ray Traced Rendering Solution For Particle Based Fluid Simulation

Welcome to our comprehensive guide on A Ray Traced Rendering Solution For Particle Based Fluid Simulation. More details can found at http://www.cin.ufpe.br/~tg/2015-2/cjsb.pdf.

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  • Source code: https://github.com/Yourself1011/Ultimate_Fluid_Sim Ultimate
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Detailed Analysis of A Ray Traced Rendering Solution For Particle Based Fluid Simulation

More details can found at http://www.cin.ufpe.br/~tg/2015-2/cjsb.pdf. Final project for CS6610 Interactive Computer Graphics at University of Utah. This is a demo of a hydraulic jump

A small demo video of a university project. Created for the Lecture "Physically-

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